This leads to a natural conclusions: ideologies are religions. It would certainly make a welcome addition to the later stages of the game, where religion starts mattering less and less, and extreme ideologies matter more. Similarly, religions and ideologies converge - Islamism and Zionism are as much stances a political party can take as a person.
So, for the modern age, there will be a few more "religions", shamelessly cribbed from Vic2's ideology list:
- Liberal
- Anarcho-Liberal
- Conservative
- Reactionary
- Socialist
- Communist
- Nationalist
- Fascist
These will be introduced to the game first through a randomly generated courtier - the Marx or Locke of your timeline. After they appear, rulers (especially cynical ones, who already don't buy into the old religions) will get options to convert to these new ideologies.
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